EEF launches interactive game to promote workplace health and safety
18 Sep 2018
Manufacturing industry organisation the EEF is harnessing interactive media in a bid to spread the message about workplace health and safety.
The organisation launched its own PC and tablet based tool that can be tailored to replicate the workplace at the user company.
Learners win rewards for the speed and accuracy with which they take health and safety decisions in a simulated office or factory environment.
The game helps highlight potential risks and issues and indicates those areas where more knowledge and training may be needed.
Steve Jackson, EEF health, safety and sustainability director, said: “Integrating games into your training programme is a fun and rewarding route to engaging your workforce – turning what some may see as a dry topic into the talk of the company. Built around a real workplace this new tool is the ideal way to help build a culture of health and safety into the workplace.”
Fujitsu has been an early adopter of the game, employing it as part of their international training programme. Head of health and safety, EMEIA and Americas, Simon Head, said: “This tool has been the linchpin of our international training programme. Uptake has far exceeded any other e-based training tools, people are talking and behaviour is changing.”